PS3 Digital Games Could Be a Gentle Way of Easing Us Into Streaming on PS4

Much like their disc-based counterparts, PlayStation 3 downloadable games won’t be supported on PlayStation 4. What that means is your entire PlayStation Network library is going to have to stay put, and won’t be carried over to the next generation as many people were hoping it would

Can PlayStation 4 Restore Our Lost Love for Sony?

I used to love Sony.

1UP’s PlayStation 4 Roundtable: Opinions, Analysis, and Community Reactions

Jose Otero: At the PlayStation event, Sony showed some of the best and worst kept secrets in the gaming industry. We all got our first peek at the PlayStation 4’s controller and the rumored social features, like the ability to allow other users to spectate the games you’re currently playing.

Sly Cooper’s Alarmingly Quiet Launch Emphasizes the Need for Change

You might not know it, but Sly Cooper: Thieves in Time was released today.

The Odyssey of Skulls of the Shogun

Feature Share it: Tweet The Odyssey of Skulls of the Shogun Developer 17-bit gives us a look behind the scenes at their darling turn-based strategy game. By: Jose Otero January 31, 2012 It’s a sunny and brisk winter morning in Seattle on January 14, 2013 as Jake Kazdal arrives at his independent game studio, 17-bit. I find a few of his employees huddled around a small TV as they start their workday with an impromptu session of Steel Battalion for the original Xbox.

An (Admittedly Futile) Cry for Less Annualization And More Breathing Room

It is something we see far more often than many of us would like: A game hits it big and the publisher responsible for it proceeds to annualize it or, at the very least, provide each subsequent release with little breathing room before yet another follow-up is released. The short-term rewards for doing so promote a temptation to exploit series in a way that can be harmful to the quality of the games in question and the series as a whole.

Looking Ahead to Respawn’s Debut Game (Hopefully) Taking a Step Beyond Call of Duty

This spring will mark three years since Respawn Entertainment was established by Jason West and Vince Zampella, the founders of Call of Duty developer Infinity Ward.

South Park Goes to Ubisoft, Vigil And Darksiders Abandoned in Messy THQ Breakup

Four years ago, Ubisoft was heavily advertising its games around episodes of South Park. In the next few months, it’ll likely be doing that once again, only this time it will be doing this as the publishers of the newest South Park game, The Stick of Truth .

Interview: Lara Begins

After spending some time with a huge demo of the upcoming Tomb Raider reboot , I had an equally massive conversation with the game’s producer, Crystal Dynamics’ Karl Stewart. Beside discussing the studio’s inspirations for Lara Croft’s latest adventure, we also explored some of the more advanced game mechanics — things that the first few hours of the game only hint at

Inevitability Rears Its Head as Call of Duty Sales May Be Lower Than Usual

The videogame industry lacks any single, reliable sales tracker, particularly when accounting for digital sales, which is absolutely crucial for getting a full picture of the industry.