Much like their disc-based counterparts, PlayStation 3 downloadable games won’t be supported on PlayStation 4. What that means is your entire PlayStation Network library is going to have to stay put, and won’t be carried over to the next generation as many people were hoping it would
I used to love Sony.
Feature Share it: Tweet Five Great Aliens Alternatives to Colonial Marines Bummed by how uneven Gearbox’s new shooter turned out to be? Soothe your pain with its best predecessors. By: Jeremy Parish February 13, 2013 Despite a few misgivings about Aliens: Colonial Marines, we had high hopes that it would finally give us the faithful first-person shooter adaptation of the films we’ve been pining after for so many years.
Much of the recent talk about Durango, the code name for the next-generation Xbox, has been about its rumored always-online requirement. Aside from the fact that you’d need an Internet connection in order to use the system, this would also supposedly block the use of secondhand games, potentially eliminating used game sales, game rentals, and maybe even something as simple as borrowing a game from a friend. It’s difficult to imagine for a variety of reasons, not the least of which is the disadvantage it would put Microsoft in if Sony doesn’t do the same with the PlayStation 4.
Rayman Legends was, for myself and many others, a major reason to pick up a Wii U early on. Although it was known more than a month in advance of the system’s launch that Legends would be coming in the first quarter of 2013, rather than in November as originally planned, it had been a game touted as a Wii U exclusive for some time. It seemed inevitable that it would eventually come to other platforms, but it would still be a game that could only be had on Wii U for a period of time, and it would only be on Wii U that you could take advantage of the GamePad-specific features.
It is something we see far more often than many of us would like: A game hits it big and the publisher responsible for it proceeds to annualize it or, at the very least, provide each subsequent release with little breathing room before yet another follow-up is released. The short-term rewards for doing so promote a temptation to exploit series in a way that can be harmful to the quality of the games in question and the series as a whole.
Following rumors that began to circulate yesterday, the news was made official today: Junction Point Studios is the latest game development studio to be shut down. While far from outright shocking, considering the moves its parent company had made in recent years, this does call attention to how quickly things can go south for a developer, even one with a name like Warren Spector at the helm. Spector, who is best known for his earlier work on games like System Shock and Deus Ex , founded the studio in 2005
This spring will mark three years since Respawn Entertainment was established by Jason West and Vince Zampella, the founders of Call of Duty developer Infinity Ward.
Thanksgiving is now just a day away here in the United States, but what many people are looking forward to is the crazy shopping day that ensues the following day.
The Wii U has arrived! We’ve said plenty about it already, so let’s just skip the preamble and jump right into the main event: Our Wii U hardware review.